

Several years ago, the elements of social gaming were even more prominent in Candy Crush Saga and players were required to gather tickets from friends or pay gold (acquired with actual money) to advance from one episode to another. Every week, the game releases 45 new levels in three episodes. The two first episodes, named Candy Town and Candy Factory, are comprised of 10 levels each, while all the others contain 15 different levels each. There is always a minimum amount of points you have to obtain to advance, which equals one star, and you can get up to three stars depending on your total points in that level.Ĭandy Crush Saga levels are grouped into episodes that take place across the several regions of Candy Kingdom. Each time you create a sequence, you will get a certain number of points-that number is greater if you match sequences of four or five pieces of candy, or if your plays create combos. Levels are independent puzzles or maps that players need to solve within a certain timeframe or number of clicks. The game is played across several levels, and one level must be cleared before you are allowed to play the next one. Other pre-game and in-game items, most of them paid with actual money, can help with obstacles and tougher levels. That creates combos that grant additional points. If these new pieces appear in groups of three, they automatically disappear as well, sort of like a chain reaction. There are also special types of candy that will be granted to you if the sequence you create has more than three pieces.Īs you create these sequences, the pieces of candy you used will disappear and new ones will enter the grid, usually falling down vertically. It is a match-three puzzle, like Bejeweled, which means it revolves around switching adjacent tiles (in this case, pieces of candy) to create vertical or horizontal sequences of three or more pieces of the same type. Though there is a basic storyline that involves saving the inhabitants of the Candy Kingdom, Candy Crush Saga is a casual game, and the story is secondary and ultimately irrelevant to the gameplay itself. In 2013, it was the most popular game on Facebook.

It came out in April 2012 for Facebook, expanding to iOS and Android mobile devices later that year. Candy Crush Saga, often referred to as simply Candy Crush, is the first in a series of flash/mobile games by Swedish/Maltese developer King Digital Entertainment, now acquired by Activision Blizzard.
